VECG Publications

Found 28 publications in '2018'

2018


Reflectance and Natural Illumination from Single-Material Specular Objects Using Deep Learning
IEEE Trans. on Pattern Analysis and Machine Intelligence (PAMI)
[BibTeX]

Laplacian kernel splatting for efficient depth-of-field and motion blur synthesis or reconstruction
ACM Trans. on Graphics (TOG) (Proc. SIGGRAPH) 37(4)
[WWW] [PDF] [YT] [BibTeX]

CURVEFUSION: Reconstructing Thin Structures from RGBD Sequences
ACM Trans. on Graphics (TOG) (Proc. SIGGRAPH Asia) 37(6)
[BibTeX]

FrankenGAN: Guided Detail Synthesis for Building Mass Models Using Style-Synchonized GANs
ACM Trans. on Graphics (TOG) (Proc. SIGGRAPH Asia) 37(6)
[BibTeX]

Factoring Scene Layout From Monocular Images in Presence of Occlusion
[BibTeX]

Monte Carlo Convolution for Learning on Non-Uniformly Sampled Point Clouds
ACM Trans. on Graphics (TOG) 1806.1759
[BibTeX]

Dataset and metrics for predicting local visible differences
ACM Trans. on Graphics (TOG)
[BibTeX]

A Comparison of Virtual and Physical Training Transfer of Bimanual Assembly Tasks
IEEE Trans. on Visualization and Computer Graphics (TVCG)
[BibTeX]

The Effect of Transition Type in Multi-View 360° Media
IEEE Trans. on Visualization and Computer Graphics (TVCG)
[BibTeX]

Real-Time Collision Detection for Deformable Characters with Radial Fields
IEEE Trans. on Visualization and Computer Graphics (TVCG)
[BibTeX]

Single‐image Tomography: 3D Volumes from 2D Cranial X‐Rays
Computer Graphics Forum (Proc. Eurographics) 37(2)
[PDF] [YT] [WWW] [BibTeX]

PCPNet Learning Local Shape Properties from Raw Point Clouds
Computer Graphics Forum (Proc. Eurographics) 37(2)
[BibTeX]

The Effect of Chair Type on Users’ Viewing Experience for 360-degree Video
Proc. ACM Virtual Reality Software and Technology (VRST)
[BibTeX]

Merging Environments for Shared Spaces in Mixed Reality
Proc. ACM Virtual Reality Software and Technology (VRST)
[BibTeX]

Dynamic HDR Environment Capture for Mixed Reality
Proc. ACM Virtual Reality Software and Technology (VRST)
[BibTeX]

A Longitudinal Study of Small Group Interaction in Social Virtual Reality
Proc. ACM Virtual Reality Software and Technology (VRST)
[BibTeX]

Learning on the Edge: Explicit Boundary Handling in CNNs
Proc. British Machine Vision Conference (BMVC)
[Web Page] [PDF] [Supplemental Material] [External Project Page] [Date] [BibTeX]

Model Retrieval by 3D Sketching in Immersive Virtual Reality
Proc. IEEE 3D User Interfaces (3DUI)
[BibTeX]

Profiling Distributed Virtual Environments by Tracing Causality
Proc. IEEE 3D User Interfaces (3DUI)
[BibTeX]

SEETHROUGH: Finding Objects in Heavily Occluded Indoor Scene Images
Proc. 3D Vision (3DV)
[BibTeX]

Joint material and illumination estimation from photo sets in the wild
Proc. 3D Vision (3DV)
[BibTeX]

Exploratory design of mechanical devices with motion constraints
Computer & Graphics 74
[BibTeX]

3D Sketching for Interactive Model Retrieval in Virtual Reality
Proc. Expressive
[BibTeX]

Deep Appearance Maps
ArXiv
[BibTeX]

Deep Learning for Graphics
Eurographics Tutorials
[WWW] [BibTeX]

“We Wait” The Impact of Character Responsiveness and Self Embodiment on Presence and Interest in an Immersive News Experience
Frontiers in Robotics and AI
[BibTeX]

Interaction with Three-Dimensional Gesture and Character Input in Virtual Reality Recognizing gestures in different directions and improving user input
IEEE CONSUMER ELECTRONICS MAGAZINE 7(2)
[BibTeX]

Unsupervised Intuitive Physics from Visual Observations
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
[BibTeX]