2018 | |
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Reflectance and Natural Illumination from Single-Material Specular Objects Using Deep Learning
[BibTeX]
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Laplacian kernel splatting for efficient depth-of-field and motion blur synthesis or reconstruction
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CURVEFUSION: Reconstructing Thin Structures from RGBD Sequences
[BibTeX]
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FrankenGAN: Guided Detail Synthesis for Building Mass Models Using Style-Synchonized GANs
[BibTeX]
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Factoring Scene Layout From Monocular Images in Presence of Occlusion
[BibTeX]
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Monte Carlo Convolution for Learning on Non-Uniformly Sampled Point Clouds
ACM Trans. on Graphics (TOG) 1806.1759
[BibTeX]
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Dataset and metrics for predicting local visible differences
[BibTeX]
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A Comparison of Virtual and Physical Training Transfer of Bimanual Assembly Tasks
[BibTeX]
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The Effect of Transition Type in Multi-View 360° Media
[BibTeX]
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Real-Time Collision Detection for Deformable Characters with Radial Fields
[BibTeX]
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Single‐image Tomography: 3D Volumes from 2D Cranial X‐Rays
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PCPNet Learning Local Shape Properties from Raw Point Clouds
[BibTeX]
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The Effect of Chair Type on Users’ Viewing Experience for 360-degree Video
[BibTeX]
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Merging Environments for Shared Spaces in Mixed Reality
[BibTeX]
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Dynamic HDR Environment Capture for Mixed Reality
[BibTeX]
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A Longitudinal Study of Small Group Interaction in Social Virtual Reality
[BibTeX]
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Learning on the Edge: Explicit Boundary Handling in CNNs
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Model Retrieval by 3D Sketching in Immersive Virtual Reality
[BibTeX]
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Profiling Distributed Virtual Environments by Tracing Causality
[BibTeX]
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SEETHROUGH: Finding Objects in Heavily Occluded Indoor Scene Images
[BibTeX]
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Joint material and illumination estimation from photo sets in the wild
[BibTeX]
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Exploratory design of mechanical devices with motion constraints
[BibTeX]
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3D Sketching for Interactive Model Retrieval in Virtual Reality
[BibTeX]
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Deep Appearance Maps
[BibTeX]
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Deep Learning for Graphics
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“We Wait” The Impact of Character Responsiveness and Self Embodiment on Presence and Interest in an Immersive News Experience
[BibTeX]
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Interaction with Three-Dimensional Gesture and Character Input in Virtual Reality Recognizing gestures in different directions and improving user input
[BibTeX]
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Unsupervised Intuitive Physics from Visual Observations
[BibTeX]
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