VECG Publications

Found 27 publications in '2007'

2007


Exploiting Real World Knowledge in Ubiquitous Applications
[BibTeX]

A Hardware Architecture for Surface Splatting
ACM Trans. on Graphics (TOG) 26
[Web Page] [PDF] [Video] [Date] [BibTeX]

Digital Bas-Relief from 3D Scenes
ACM Trans. on Graphics (TOG) 26
[Web Page] [PDF] [Slides PDF] [Date] [BibTeX]

Symmetrization
ACM Trans. on Graphics (TOG)
[BibTeX]

Geometric modeling in shape space
ACM Trans. on Graphics (TOG)
[BibTeX]

The future standards for immersive VR
Proc. IEEE Virtual Reality (VR)
[BibTeX]

Navigating virtual reality by thought: what is it like?
Presence: Teleoperators and Virtual Environments 16(1)
[BibTeX]

Progressive skinning for character animation
Computer Animation and Virtual Worlds 18(4)
[BibTeX]

Understanding and Realizing Presence in the Presenccia Project
IEEE Computer Graphics and Applications 27(4)
[BibTeX]

Interactive Illumination with Coherent Shadow Maps
Proc. EGSR
[PDF] [BibTeX]

Fast GPU-based Visibility Computation for Natural Illumination of Volume Data Sets
Eurographics Short Papers
[PDF] [BibTeX]

Message from the program chairs
Proceedings - IEEE Virtual Reality
[BibTeX]

Interactive modeling for augmented reality
SIGGRAPH Posters
[BibTeX]

Workshop 1: The Future Standards for Immersive VR
VR
[BibTeX]

A Review of Tele-collaboration Technologies with Respect to Closely Coupled Collaboration
International Journal of Computer Applications in Technology 29(1)
[BibTeX]

An assessment of eye-gaze potential within immersive virtual environments
Transactions on Multimedia Computing, Communications, and Applications 3(4)
[BibTeX]

Mapping carbon monoxide using GPS tracked sensors
Environmental Monitoring and Assessment 124(1-3)
[BibTeX]

Minimising Pedestrian Navigational Ambiguities Through Geoannotation and Temporal Tagging
HCI (2)
[BibTeX]

Spatial Social Behavior in Second Life
Lecture Notes in Computer Science
[BibTeX]

Responses of Participants During an Immersive Virtual Environment Experience
The International Journal of Virtual Reality 6(2)
[BibTeX]

Rendering Deformable and Animated Surface Reflectance Fields
[BibTeX]

Principles of appearance acquisition and representation
[Course Homepage] [Date] [BibTeX]

Dynamic Geometry Registration
[BibTeX]

MRUI Adaptation in the Presence of Uncertainty
[BibTeX]

A Method for Predicting Marker Tracking Error
[BibTeX]

Reassembling The Thera Frescoes
[BibTeX]

Preprocessing and Filtering of Point Models
[BibTeX]