VECG Publications

Found 28 publications in '2007'

2007

[Article]

Progressive skinning for character animation
Computer Animation and Virtual Worlds 18(4)
[BibTeX]

Understanding and Realizing Presence in the Presenccia Project
IEEE Computer Graphics and Applications 27(4)
[BibTeX]

An assessment of eye-gaze potential within immersive virtual environments
Transactions on Multimedia Computing, Communications, and Applications 3(4)
[BibTeX]

Navigating virtual reality by thought: what is it like?
Presence: Teleoperators and Virtual Environments 16(1)
[BibTeX]

A Review of Tele-collaboration Technologies with Respect to Closely Coupled Collaboration
International Journal of Computer Applications in Technology 29(1)
[BibTeX]

Responses of Participants During an Immersive Virtual Environment Experience
The International Journal of Virtual Reality 6(2)
[BibTeX]

Mapping carbon monoxide using GPS tracked sensors
Environmental Monitoring and Assessment 124(1-3)
[BibTeX]

A Hardware Architecture for Surface Splatting
ACM Transactions on Graphics
WARNING: Missing both issue and number
26
[Web Page] [PDF] [Video] [BibTeX]

Digital Bas-Relief from 3D Scenes
ACM Transactions on Graphics
WARNING: Missing both issue and number
26
[Web Page] [PDF] [Slides PDF] [BibTeX]

Symmetrization
ACM Transactions on Graphics
WARNING: Missing volume
[BibTeX]

Geometric modeling in shape space
ACM Transactions on Graphics
WARNING: Missing volume
[BibTeX]
[Inproceedings]

Reassembling The Thera Frescoes
[BibTeX]

Minimising Pedestrian Navigational Ambiguities Through Geoannotation and Temporal Tagging
HCI (2)
[BibTeX]

Workshop 1: The Future Standards for Immersive VR
VR
[BibTeX]

Spatial Social Behavior in Second Life
Lecture Notes in Computer Science
[BibTeX]

Interactive modeling for augmented reality
SIGGRAPH Posters
[BibTeX]

Fast GPU-based Visibility Computation for Natural Illumination of Volume Data Sets
Eurographics (Short Papers)
[PDF] [BibTeX]

Communicating Eye Gaze across a Distance without Routing Participants to the Spot
[BibTeX]

Communicating eye gaze across a distance: comparing an eye-gaze enabled immersive collaborative virtual environment, aligned video conferencing, and being together
[BibTeX]

Dynamic Geometry Registration
[BibTeX]

Interactive Illumination with Coherent Shadow Maps
Proc. EGSR
[PDF] [BibTeX]

The future standards for immersive VR
Proc. IEEE VR
[BibTeX]

MRUI Adaptation in the Presence of Uncertainty
[BibTeX]

A Method for Predicting Marker Tracking Error
[BibTeX]
[Chapter]

Exploiting Real World Knowledge in Ubiquitous Applications
Journal of Personal and Ubiquitous Computing
[BibTeX]

Preprocessing and Filtering of Point Models
Point-based graphics
[BibTeX]
[Patent]

Rendering Deformable and Animated Surface Reflectance Fields
[BibTeX]
[Misc]

Principles of appearance acquisition and representation
[Course Homepage] [BibTeX]