VECG Publications

Found 20 publications in '2006'

2006

[Article]

Enabling scalability by partitioning virtual environments using frontier sets
Presence: Teleoperators and Virtual Environments 15(1)
[BibTeX]

Walking by Thinking: The Brainwaves Are Crucial, Not the Muscles!
Presence: Teleoperators and Virtual Environments 15(5)
[BibTeX]

Sharing and analyzing data from presence experiments
Presence: Teleoperators and Virtual Environments 15(5)
[BibTeX]

Analysis of Human Faces using a Measurement-Based Skin Reflectance Model
ACM Transactions on Graphics
WARNING: Missing volume
[Web Page] [PDF] [Video] [MERL/ETH Skin Reflectance Database] [BibTeX]

Partial and approximate symmetry detection for 3D geometry
ACM Transactions on Graphics
WARNING: Missing volume
[BibTeX]
[Inproceedings]

Building expression into virtual characters
Eurographics 2006 - State of the Art Reports
[BibTeX]

WARNING: No title
ACM SIGGRAPH International Conference on Virtual Reality Continuum and Its Applications - VRCIA
[BibTeX]

The role of posture in the communication of affect in an immersive virtual environment
VRCIA
[BibTeX]

A natural wayfinding exploiting photos in pedestrian navigation systems
Mobile HCI
[BibTeX]

Processing and editing of faces using a measurement-based skin reflectance model
SIGGRAPH ’06: ACM SIGGRAPH 2006 Sketches
[BibTeX]

GPU-Based Ray-Casting of Quadratic Surfaces
Proceedings of 3rd Eurographics Symposium on Point-Based Graphics
[Web Page] [PDF] [Video] [Errata] [BibTeX]

Probabilistic Fingerprints for Shapes
[BibTeX]

Variations in Physiological Responses of Participants During Different Stages of an Immersive Virtual Environment Experiment
[BibTeX]

Multiresolution GPU Mesh Painting
Eurographics Short Papers
[PDF] [BibTeX]

Evaluating the Influence of Haptic Feedback on 3D Selection Tasks using Natural Egocentric Pointing Gestures
[BibTeX]

Interactive Modelling and Tracking for Mixed and Augmented Reality
Proc. ACM VRST
[BibTeX]

Towards a general model for selection in virtual environments
Proc. IEEE 3DUI
[BibTeX]
[Chapter]

Interaction Fragments Influencing Collaboration in Distributed Virtual Environments
Avatars at Work and Play: Collaboration and Interaction in Shared Virtual Environments,
[BibTeX]
[Thesis]

Algorithms for Comparing and Analyzing 3D Geometry
[BibTeX]

Acquisition of Human Faces using a Measurement-Based Skin Reflectance Model
[Web Page] [PDF] [Low-res PDF] [BibTeX]