VECG Publications

Found 11 publications at 'Proc. ACM Virtual Reality Software and Technology (VRST)'

2018


The Effect of Chair Type on Users’ Viewing Experience for 360-degree Video
Proc. ACM Virtual Reality Software and Technology (VRST)
[BibTeX]

Merging Environments for Shared Spaces in Mixed Reality
Proc. ACM Virtual Reality Software and Technology (VRST)
[BibTeX]

Dynamic HDR Environment Capture for Mixed Reality
Proc. ACM Virtual Reality Software and Technology (VRST)
[BibTeX]

A Longitudinal Study of Small Group Interaction in Social Virtual Reality
Proc. ACM Virtual Reality Software and Technology (VRST)
[BibTeX]

2017


Accurate Real-Time Occlusion for Mixed Reality
Proc. ACM Virtual Reality Software and Technology (VRST)
[BibTeX]

2013


Supporting interoperability and presence awareness in collaborative mixed reality environments
Proc. ACM Virtual Reality Software and Technology (VRST)
[Web Page] [PDF] [Date] [BibTeX]

2008


A simple method for estimating the latency of interactive, real-time graphics simulations
Proc. ACM Virtual Reality Software and Technology (VRST)
[BibTeX]

2006


Interactive Modelling and Tracking for Mixed and Augmented Reality
Proc. ACM Virtual Reality Software and Technology (VRST)
[BibTeX]

2004


Supporting Social Human Communication between Distributed Walk-in Displays
Proc. ACM Virtual Reality Software and Technology (VRST)
[BibTeX]

2003


Partitioning Crowded Virtual Environments
Proc. ACM Virtual Reality Software and Technology (VRST)
[BibTeX]

1997


Efficient Navigation Around Complex Virtual Environments
Proc. ACM Virtual Reality Software and Technology (VRST)
[BibTeX]