VECG Publications

Found 10 publications at 'Proc. ACM VRST'

2017

[Inproceedings]

Accurate Real-Time Occlusion for Mixed Reality
Proc. ACM VRST
[BibTeX]

2013

[Inproceedings]

Supporting interoperability and presence awareness in collaborative mixed reality environments
Proc. ACM VRST
[Web Page] [PDF] [BibTeX]

2012

[Inproceedings]

Evaluation of remote collaborative manipulation for scientific data analysis
Proc. ACM VRST
[BibTeX]

2009

[Inproceedings]

A saliency-based method of simulating visual attention in virtual scenes
Proc. ACM VRST
[BibTeX]

2008

[Inproceedings]

A simple method for estimating the latency of interactive, real-time graphics simulations
Proc. ACM VRST
[BibTeX]

2006

[Inproceedings]

Interactive Modelling and Tracking for Mixed and Augmented Reality
Proc. ACM VRST
[BibTeX]

2004

[Inproceedings]

Supporting Social Human Communication between Distributed Walk-in Displays
Proc. ACM VRST
[BibTeX]

2003

[Inproceedings]

Partitioning Crowded Virtual Environments
Proc. ACM VRST
[BibTeX]

1999

[Inproceedings]

The London Travel Demonstrator
Proc. ACM VRST
[BibTeX]

1997

[Inproceedings]

Efficient Navigation Around Complex Virtual Environments
Proc. ACM VRST
[BibTeX]