VECG Publications

Found 21 publications at 'Computer Graphics Forum'

2019


PointCleanNet: Learning to Denoise and Remove Outliers from Dense Point Clouds
Computer Graphics Forum
[BibTeX]

Progressive Refinement Imaging
Computer Graphics Forum
[Web Page] [PDF] [Low-res PDF] [External Project Page] [Date] [BibTeX]

2016


Discovering Structured Variations Via Template Matching
Computer Graphics Forum
[PDF] [WWW] [YouTube] [BibTeX]

2015


Purkinje Images: Conveying Different Content for Different Luminance Adaptations in a Single Image
Computer Graphics Forum 34(1)
[PDF] [WWW] [BibTeX]

Autocorrelation Descriptor for Efficient Co-Alignment of 3D Shape Collections
Computer Graphics Forum 35(1)
[WWW] [PDF] [Code/data] [Slides] [BibTeX]

Projective Blue-Noise Sampling
Computer Graphics Forum 35
[BibTeX]

SmartAnnotator An Interactive Tool for Annotating Indoor RGBD Images
Computer Graphics Forum 34
[PDF] [WWW] [YouTube] [Code/data] [Demo] [BibTeX]

A Survey of Geometric Analysis in Cultural Heritage
Computer Graphics Forum
[Web Page] [Low-res PDF] [Date] [BibTeX]

Mesh2Fab: Reforming Shapes for Material-specific Fabrication
Computer Graphics Forum
[ArXiv] [BibTeX]

Dynamic SfM: Detecting Scene Changes from Image Pairs
Computer Graphics Forum
[PDF] [WWW] [Slides] [Code/data] [BibTeX]

2013


Symmetry in 3D geometry: Extraction and applications
Computer Graphics Forum 32(6)
[PDF] [WWW] [BibTeX]

2012


Factored Facade Acquisition using Symmetric Line Arrangements
Computer Graphics Forum 31(2.3)
[PDF] [WWW] [Slides] [BibTeX]

The State of the Art in Interactive Global Illumination
Computer Graphics Forum 31(1)
[PDF] [BibTeX]

Repetition Maximization based Texture Rectification
Computer Graphics Forum 31(2.2)
[PDF] [WWW] [Demo] [BibTeX]

Sketch-to-Design: Context-Based Part Assembly
Computer Graphics Forum 32
[BibTeX]

2011


Making Imperfect Shadow Maps View-Adaptive: High-Quality Global Illumination in Large Dynamic Scenes
Computer Graphics Forum 30(8)
[PDF] [Video] [BibTeX]

2010


Motion Blur for EWA Surface Splatting
Computer Graphics Forum 29
[Web Page] [PDF] [Date] [BibTeX]

Density-based Outlier Rejection in Monte Carlo Rendering
Computer Graphics Forum 29
[Web Page] [PDF] [Low-res PDF] [Video] [Date] [BibTeX]

2009


Temporal Glare: Real-Time Dynamic Simulation of the Scattering in the Human Eye
Computer Graphics Forum 28(8)
[PDF] [BibTeX]

2004


An Eye Gaze Model for Dyadic Interaction in an Immersive Virtual Environment: Practice and Experience
Computer Graphics Forum
[BibTeX]

1995


3D INTERACTION WITH THE DESK-TOP BAT
Computer Graphics Forum 14(2)
[BibTeX]