VECG Publications

Found 5 publications at 'Computer Animation and Virtual Worlds'

2014

[Article]

Symmetric telepresence using robotic humanoid surrogates
Computer Animation and Virtual Worlds 26(3-4)
[BibTeX]

2011

[Article]

Modelling selective visual attention for autonomous virtual characters
Computer Animation and Virtual Worlds 22(4)
[BibTeX]
[Inproceedings]

Feature-based vector simulation of water waves
Computer Animation and Virtual Worlds
[BibTeX]

2010

[Inproceedings]

Eyelid kinematics for virtual characters
Computer Animation and Virtual Worlds
[BibTeX]

2007

[Article]

Progressive skinning for character animation
Computer Animation and Virtual Worlds 18(4)
[BibTeX]