2019 | |
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Deep Point Correlation Design
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2018 | |
CURVEFUSION: Reconstructing Thin Structures from RGBD Sequences
[BibTeX]
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FrankenGAN: Guided Detail Synthesis for Building Mass Models Using Style-Synchonized GANs
[BibTeX]
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2017 | |
Computational Design of Wind-up Toys
[BibTeX]
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Transferring Image-based Edits for Multi-Channel Compositing
[BibTeX]
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2016 | |
Unsupervised Texture Transfer from Images to Model Collections
[BibTeX]
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Relationship Templates for Creating Scene Variations
[BibTeX]
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Motion Parallax in Stereo 3D: Model and Applications
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Scalable Inside-Out Image-Based Rendering
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SMASH: Physics-guided Reconstruction of Collisions from Videos
[BibTeX]
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2015 | |
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CROSSLINK: Joint Understanding of Image and 3D Model Collections through Shape and Camera Pose Variations
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2014 | |
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Creating Consistent Scene Graphs Using a Probabilistic Grammar
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2013 | |
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Interactive By-example Design of Artistic Packing Layouts
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2012 | |
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3D-Printing of Non-Assembly, Articulated Models
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A Luminance-Contrast-Aware Disparity Model and Applications
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Acquiring 3D Indoor Environments with Variability and Repetition
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Material Memex: Automatic Material Suggestions for 3D Objects
[BibTeX]
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2011 | |
Shape Space Exploration of Constrained Meshes
[BibTeX]
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Animated Construction of Line Drawings
[BibTeX]
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Slices: A Shape-proxy Based on Planar Sections
[BibTeX]
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2010 | |
Analysis, Reconstruction and Manipulation using Arterial Snakes
[BibTeX]
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2009 | |
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Micro-Rendering for Scalable, Parallel Final Gathering
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Emerging Images
[BibTeX]
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Abstraction of Man-Made Shapes
[BibTeX]
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Interactive Reflection Editing
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Shadow Art
[BibTeX]
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2008 | |
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Imperfect Shadow Maps for Efficient Computation of Indirect Illumination
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A Layered, Heterogeneous Reflectance Model for Acquiring and Rendering Human Skin
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