2016 | |
The Impact of a Self-Avatar on Cognitive Ability in Immersive Virtual Reality
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2015 | |
Preliminary findings on the effect of scale transformations on spatial memory in immersive and desktop virtual environments
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2014 | |
Presence and Discernability in Conventional and Non-Photorealistic Immersive Augmented Reality
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2013 | |
Human Tails: Ownership and Control of Extended Humanoid Avatars
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Acting rehearsal in collaborative multimodal mixed reality environments
Steptoe W,
Normand JM,
Oyekoya O,
Pece F,
Giannopoulos E,
Tecchia F,
Steed A,
Weyrich T,
Kautz J,
Slater M
[BibTeX]
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Multimodal data capture and analysis of interaction in immersive collaborative virtual environments
[BibTeX]
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Supporting interoperability and presence awareness in collaborative mixed reality environments
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PanoInserts: Mobile spatial teleconferencing
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2012 | |
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Acting Rehearsal in Collaborative Multimodal Mixed Reality Environments
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Multimodal Data Capture and Analysis of Interaction in Immersive Collaborative Virtual Environments
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Beaming: An Asymmetric Telepresence System
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A fully-immersive set-up for remote interaction and neurorehabilitation based on virtual body ownership
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SphereAvatar: A situated display to represent a remote collaborator
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2010 | |
Lie Tracking: Social Presence, Truth and Deception in Avatar-Mediated Telecommunication
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Eyelid kinematics for virtual characters
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2009 | |
Communicating Eye-gaze Across a Distance: Comparing an Eye-gaze enabled Immersive Collaborative Virtual Environment, Aligned Video Conferencing, and Being Together
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A saliency-based method of simulating visual attention in virtual scenes
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2008 | |
Eye-Tracking for Avatar Eye-Gaze and Interactional Analysis in Immersive Collaborative Virtual Environments
[BibTeX]
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Communicating Eye Gaze across a Distance without Routing Participants to the Spot
[BibTeX]
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High-fidelity avatar eye-representation
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2006 | |
Eye-Tracking for Avatar Eye-Gaze Control during Object-Focused Multiparty Interaction in Immersive Collaborative Virtual Environments
[BibTeX]
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Communicating eye gaze across a distance: comparing an eye-gaze enabled immersive collaborative virtual environment, aligned video conferencing, and being together
[BibTeX]
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