2018 | |
“We Wait” The Impact of Character Responsiveness and Self Embodiment on Presence and Interest in an Immersive News Experience
[BibTeX]
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2017 | |
The impact of self-avatars on trust and collaboration in shared virtual environments
PLOS ONE 12(12)
[BibTeX]
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2016 | |
An 'In the Wild' Experiment on Presence and Embodiment using Consumer Virtual Reality Equipment
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Effects of 3D perspective on head gaze estimation with a multiview autostereoscopic display
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A Comparison of Avatar-, Video-, and Robot-Mediated Interaction on Users’ Trust in Expertise
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The Impact of a Self-Avatar on Cognitive Ability in Immersive Virtual Reality
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2015 | |
A Surround Video Capture and Presentation System for Preservation of Eye-Gaze in Teleconferencing Applications
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2014 | |
Symmetric telepresence using robotic humanoid surrogates
[BibTeX]
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A gaze-preserving situated multiview telepresence system
[BibTeX]
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2012 | |
Preserving gaze direction in teleconferencing using a camera array and a spherical display
[BibTeX]
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