2010 | |
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Motion Blur for EWA Surface Splatting
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2007 | |
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A Hardware Architecture for Surface Splatting
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Rendering Deformable and Animated Surface Reflectance Fields
[BibTeX]
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Preprocessing and Filtering of Point Models
[BibTeX]
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2006 | |
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Analysis of Human Faces using a Measurement-Based Skin Reflectance Model
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GPU-Based Ray-Casting of Quadratic Surfaces
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Processing and editing of faces using a measurement-based skin reflectance model
Bickel B,
Weyrich T,
Matusik W,
Pfister H,
Donner C,
Tu C,
McAndless J,
Lee J,
Ngan A,
Jensen HW,
Gross M
[BibTeX]
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2005 | |
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Rendering Deformable Surface Reflectance Fields
|
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A Measurement-Based Skin Reflectance Model for Face Rendering and Editing
|
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Measuring Skin Reflectance and Subsurface Scattering
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Skin reflectance model for representing and rendering faces
[BibTeX]
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Example-Based 3D Scan Completion
[BibTeX]
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A practical structured light acquisition system for point-based geometry and texture
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2004 | |
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Robust Watermarking of Point-Sampled Geometry
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Post-processing of Scanned 3D Surface Data
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