VECG Publications

Found 9 publications by 'Friston S'

2018

[Misc]

Perceptual Rasterization for Head-mounted Display Image Synthesis
ArXiv
[BibTeX]

2017

[Inproceedings]

The AR-Rift 2 Prototype
Proc. IEEE VR
[BibTeX]

2016

[Article]

An 'In the Wild' Experiment on Presence and Embodiment using Consumer Virtual Reality Equipment
IEEE Transactions on Visualization and Computer Graphics 22(4)
[BibTeX]

Construction and Evaluation of an Ultra Low Latency Frameless Renderer for VR
IEEE Transactions on Visualization and Computer Graphics 22(4)
[BibTeX]
[Inproceedings]

Ambient Fields: Representing Potential Sensory Information
2016 IEEE 9TH WORKSHOP ON SOFTWARE ENGINEERING AND ARCHITECTURES FOR REALTIME INTERACTIVE SYSTEMS (SEARIS)
[BibTeX]

glTF streaming from 3D repo to X3DOM
Proc. Web3D
[BibTeX]

2015

[Article]

Ultra low latency dataflow renderer
Proceedings of the 25th International Conference on Field Programmable Logic and Applications
WARNING: Missing volume
[BibTeX]

The Effects of Low Latency on Pointing and Steering Tasks
IEEE Transactions on Visualization and Computer Graphics
WARNING: Missing volume
[BibTeX]

2014

[Article]

Measuring latency in virtual environments
WARNING: Missing volume
[BibTeX]