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VECG Publications

Found 8 publications by 'Friston S'

2017


The AR-Rift 2 Prototype
2017 IEEE VIRTUAL REALITY (VR)
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[BibTeX]

2016


Construction and Evaluation of an Ultra Low Latency Frameless Renderer for VR
IEEE Transactions on Visualization and Computer Graphics 22(4)
[BibTeX]

An 'In the Wild' Experiment on Presence and Embodiment using Consumer Virtual Reality Equipment
IEEE Transactions on Visualization and Computer Graphics 22(4)
[BibTeX]

glTF streaming from 3D repo to X3DOM
Proceedings of the 21st International Conference on Web3D Technology, Web3D 2016
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[BibTeX]

Ambient Fields: Representing Potential Sensory Information
2016 IEEE 9TH WORKSHOP ON SOFTWARE ENGINEERING AND ARCHITECTURES FOR REALTIME INTERACTIVE SYSTEMS (SEARIS)
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[BibTeX]

2015


The Effects of Low Latency on Pointing and Steering Tasks
IEEE Transactions on Visualization and Computer Graphics
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[BibTeX]

Ultra low latency dataflow renderer
Proceedings of the 25th International Conference on Field Programmable Logic and Applications
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[BibTeX]

2014


Measuring latency in virtual environments
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[BibTeX]