2005 | |
Expected, sensed, and desired: A framework for designing sensing-based interaction
| |
2004 | |
Orchestrating a mixed reality game 'on the ground'
| |
2002 | |
Shared visiting in EQUATOR city
| |
Blurring the boundaries of the Mackintosh room
| |
Mixed-Reality Interfaces to Immersive Projection Systems
| |
1999 | |
The COVEN Project: Exploring Applicative, Technical, and Usage Dimensions of Collaborative Virtual Environments
Normand V,
Babski C,
Benford S,
Bullock A,
Carion S,
Chrysanthou Y,
Farcet N,
Frécon E,
Harvey J,
Kuijpers N,
Magnenat-Thalmann N,
Raupp-Musse S,
Rodden T,
Slater M,
Smith G,
Steed A,
Thalmann D,
Tromp J,
Usoh M,
Van Liempd G,
Kladias N
[BibTeX]
|